We present improved deterministic algorithms for approximating shortest paths in the Congested Clique model of distributed computing. We obtain poly(log log n )-round algorithms for the following problems in unweighted undirected n -vertex graphs: ( 1 + ϵ )-approximation of multi-source shortest paths (MSSP) from O (√ n ) sources. (2 + ϵ )-approximation of all pairs shortest paths (APSP). (1 + ϵ , β)-approximation of APSP where β = O (log log n / ϵ ) log log n . These bounds improve exponentially over the state-of-the-art poly-logarithmic bounds due to [Censor-Hillel et al., PODC19]. It also provides the first nearly-additive bounds for the APSP problem in sub-polynomial time. Our approach is based on distinguishing between short and long distances based on some distance threshold t = O ( β / ϵ ) where β = O (log log n / ϵ ) log log n . Handling the long distances is done by devising a new algorithm for computing a sparse (1 + ϵ , β ) emulator with O ( n log log n ) edges. For the short distances, we provide distance-sensitive variants for the distance tool-kit of [Censor-Hillel et al., PODC19]. By exploiting the fact that this tool-kit should be applied only on local balls of radius t , their round complexities get improved from poly (log n ) to poly (log t ). Finally, our deterministic solutions for these problems are based on a derandomization scheme of a novel variant of the hitting set problem, which might be of independent interest.
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