A variety of interaction devices are increasingly used for human-computer interaction (HCI) tasks in ship vibration conditions, but have seldom been well assessed. This study aimed to examine task performance, upper limb muscle activity, and perceived fatigue and device usability for four typical interaction devices (i.e., mouse, trackball, touchscreen, and Leap Motion) under simulated ship vibration conditions. A two-factor within-subjects design was employed in this study, where participants performed basic HCI tasks with the four interaction devices under three conditions (i.e., static condition, and low and high vibration conditions). The results showed that vibration condition significantly reduced task performance, especially for Leap Motion. Differences in task performance, upper arm and shoulder muscle activities, perceived fatigue and device usability were found among interaction devices. Mouse and touchscreen achieved the best task performance, compared with trackball and Leap Motion, while both touchscreen and Leap Motion achieved larger upper limb muscle activities, compared with trackball and mouse. Relevance to industryThe findings provide important implications for the use and configuration of interaction devices, and for the development of prevention interventions for risks of musculoskeletal disorders in using interaction devices under ship vibration conditions.
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