Indonesia is a country with a lot of biodiversity, both in the form of animals and plants, unfortunately, some of the biodiversity is classified as almost extinct, or even extinct, and the Javan Langur is included in the group of endangered animals because of its declining population, recorded at the Javan Langur Center there are only a few of Javan Langurs that have been successfully repatriated. Javan Langurs are also not widely known to people about their existence and extinction conditions, so there must be media to provide information to the wider community, especially to elementary students to form knowledge and prevention. With the rapid development of technology in the current era, there are various learning media that can be used, one of which is interactive games. This work aims to help students recognize endangered animals, including the Javan Langur, and help teaching institutions provide effective learning media for students. This research use design thinking as the research method. Questionnaires and interviews with resource persons who are elementary school students in grades 5 and 6, teachers, and parents. The result of this research is an interactive learning media in the form of a game with storytelling feature. This storytelling feature also include lesson contents and some challenge games with a character that will guide the storyline, much like a role-playing game or RPG.
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