After the entertainment potential of virtual reality (VR), the last years have seen a rapid growth of industrial, educational and scientific applications for virtual environments (VE). In theory, the virtual reality or virtual environment computer technology is imitating real world objects and environments and the user may even feel to be ‘present’ in the stimulated world. Disabled people can use normal computers for many purposes, such as learning, education, environment control, rehabilitation etc. relatively free from the limitations imposed by their disability. The next step may be the use of virtual environment computer technology. The paper: Virtual Reality, Disability and Rehabilitation’ focuses on the possibilities of the VR applications for disabled persons. Only some limitations of the technology and ethical concerns are discussed. Those aspects are however important in practice and should be discussed before the VR is an important part of the rehabilitation practice for disabled persons. This paper is a good start for discussions of the value of VR and its applications for rehabilitation purposes. The author has collected a very good list of references for further studies. Various learning programmes are now mainly used for rehabilitation purposes. People can orient themselves in virtual environments, learn shopping, crossing the road etc. There are already first papers concerning the most important question: does skill or knowledge acquired by a disabled person in a VE transfer to the real world? However, more studies and papers are needed to consider various aspects of the use of VR. There are unsolved difficulties how to measure the real effect of use of VR. Systematic knowledge about the efficacy of rehabilitation intervention for an individual is almost entirely dependent on research conducted within experimental or a quasi-experimental framework. Rehabilitation research often yields an ambiguous mix of results and all papers have not yielded convincing support for the efficacy of rehabilitation interventions. Mildly disabled persons may get easier benefits of rehabilitation, also of the use of the VR, but those, who are multiply disabled, have more difficulties with social life and interactions. Without new technology they may live really in a social isolation. The possibilities of the VR are fascinating but somehow also very dangerous. What kind of virtual environments and who does make the decision of the use, programmes and applications? The disabled people are perhaps the last ones when discussing about the power and ethics of new technology and its applications. At the same time one can ask very seriously, are all people, including disabled ones, divided into two groups : those who can use and those who have no resources to use new technology? World wide the use of VR is nowadays possible only for a very small elite group of disabled people. Many of the disabled people have problems with the social environment and the rehabilitation of the social competence is therefore very important. Is there a real fear, that human-human interactions are replaced by new technology? In the metaphysical stage only very young children can wonder whether computers can think, feel and be alive. But new applications of VR can give even tactile, force, taste and smell feedback. There is a danger that some people become addicted to virtual reality experience and withdraw from real world interactions increasing their social isolation. The ‘ good ’ use of the new technology will however provide the disabled with more freedom, independence and possibilities to participate. One must however remember that all problems concerning disabled persons cannot be solved by using new technology. I suspect that the use of VR is too late for those people suffering from a persistent vegetative state. As a member of a rehabilitation team also my next questions are very practical. When and how can one choose those disabled children who can be potential users of advantaged technology? This paper does not give any exact answer. The provision of a computerbased application includes evaluation of needs, testing, providing, and teaching how to use and maintain them. This process may be very difficult, consuming many kinds of resources. The user interface may be increasingly complex styles of interactions between the user and the
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