A two-factor reward structure permitting variation of the degree to which one person may profit at the other's expense was employed to study conflict between persons working together on an uncertain judgment task. The results show that conflict varied as a complex function of reward factors, experience with the task, and discrepancy between the persons' initial views of the task. Judgmental accuracy was also affected. These findings suggest that by emphasizing unitary reward structures at the expense of important psychological factors, prior studies of mixed-motive conflicts have oversimplified a complex phenomenon. The literature on interpersonal conflict (IPC) is dominated by gaming formulations which treat competitive reward structures as the cause of conflict. In zero-sum games, a player can only profit at the expense of his opponent; in nonzero-sum games, the same condition obtains, but here both players can make an intermediate profit if neither tries for the maximum.1 An alternative approach to IPC treats discrepant meanings as the cause of conflict.2 And it has been shown that persons attributing different meanings to a given cue disagree even in the presence of a fully cooperative reward structure.3 Heretofore, however, mixed-motive conflicts have Received for publication March 27, 1969. This work was supported by NSF Grant GS-1912. Partial results were reported at the 1969 convention of the Southwestern Psychological Association. The authors thank Terry Applegate and Lodis Rhodes for their help in running the experiment. 1 M. Deutsch and R. Krauss, Studies of interpersonal bargaining, J. Confl. Resol., 6, 1962, 52-76; A. Rapoport and C. Orwant, Experimental games: A review, Behav. Sci., 7, 1962, 1-37. 2K. Hammond, New directions in research on conflict resolution, J. soc. Issues, 21, 1965, 44-66. 3 L. Rappoport, Interpersonal conflict in cooperative and uncertain situations, J. exp. soc. Psychol., 1, 1965, 323-333; K. Hammond, F. Todd, M. Wilkins, and T. Mitchell, Cognitive conflict between persons: Application of the lens paradigm, J. exp. soc. Psychol., 2, 1967, 343-360. 119 This content downloaded from 157.55.39.191 on Tue, 11 Oct 2016 04:29:40 UTC All use subject to http://about.jstor.org/terms 120 RAPPOPORT AND CVETKOVICH been studied only according to the model for nonzero-sum games. The present study investigated them according to a modified version of Hammond's cognitive-conflict paradigm.
Read full abstract