Powder recoating is a key step in metal Additive Manufacturing (AM) processes where powder is spread across laser processed surfaces to add material for the next layer. Achieving the desired thin powder layers that are both sufficiently dense and uniform is essential for maintaining the requisite geometric tolerances and final part quality. In this study, we focus on the influence of the substrate surface topography by comparing spreading performance over a set of realistic surfaces. We simulate powder spreading over these surfaces using a calibrated non-spherical particle Discrete Element Model for Ti-6Al-4V that incorporates cohesion and Coulomb friction interactions between particles and surfaces. We identify the four key length scales of the recoating process determined by frictional contacts, powder size distribution, the layer thickness and the melted surface topography. We find that realistic AM surfaces show markedly different powder coverage compared to an idealised flat-plane. Rougher surfaces are found to be recoated with larger amounts of powder than smoother surfaces, as smaller particles get trapped by the grooves and valleys across the surface. Counterintuitively, we find that a finer more cohesive powder can achieve the best layer coverage over realistic surfaces - indicating that powder flowability is an incomplete measure of powder spreading performance on realistic AM surfaces. We also demonstrate how the recoating process can significantly size segregate the feedstock powder, favouring deposition of smaller sized particles on the melted surfaces.
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