Legged climbing unmanned ground vehicles (LC-UGVs) possess obstacle avoidance and wall transition capabilities, allowing them to move in 3D environments. Existing navigation methods for legged UGVs are only suitable for ground locomotion rather than 3D space. Although some wall transition methods have been proposed, they are specific to certain legged structures and have not been integrated into the navigation framework in full 3D environments. The planning of collision-free and accessible paths for legged climbing UGVs with any configuration in a 3D environment remains an open problem. This paper proposes a map representation suitable for the navigation planning of LC-UGVs in 3D space, named the Multi-Level Elevation Map (MLEM). Based on this map representation, we propose a universal hierarchical planning architecture. A global planner is applied to rapidly find cross-plane topological paths, and then a local planner and a motion generator based on motion primitives produces accessible paths and continuous motion trajectories. The hierarchical planning architecture equips the LC-UGVs with the ability to transition between different walls, thereby allowing them to navigate through challenging 3D environments.
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