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Developing haptic attribute models as creative instruments for a hybrid food design community

Interest in haptic perception is growing within the food design community due to the expanding knowledge of multi-sensory experiences across the design spectrum. Our aim was to investigate how haptic perception can be explored, defined and illustrated by interweaving our professional experiences and methods that reflect creative strategies from our aesthetic disciplines: industrial design, culinary arts and hospitality. We developed and conducted a series of practice-based research methods starting with three playful ‘aesthetic labs’ (A-labs), followed by the ‘five basic features-method’ (FBF). This resulted in unfolding four distinct ‘haptic attribute models’: the first three are designed for the ‘hand’, ‘mouth’ and ‘nose’ with the gestalt intention to ‘make’, and the fourth model is designed to guide an ‘embodied presence’ session to facilitate ‘awareness’. The configuration and definition of attributes in each model relate to each author’s professional experiences and emotions, which strengthen the connection between our respective aesthetic disciplines. The models serve as creative instruments to inspire a hybrid food design community for food and non-food applications and support practitioners, educators and researchers interested in haptics. We are dedicated to prototype new haptic attribute models to support research in haptics that are rooted in professional subjective experiences and facilitate ways of connecting disciplines within and beyond the field of aesthetics. We invite readers to share insights gained from applying these models to further their development and relevance.

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Open Access
‘It looks better than a bowl of mush’: Views on the use of food design strategies, including 3D food printing, to improve meals for people with dysphagia

To improve meals for people with dysphagia, we explored the views of people with dysphagia, their supporters and allied health professionals on a range of food design strategies (e.g. food shaping and food presentation techniques), including 3D food printing. From November 2021 to February 2022, an online survey of (1) adults with dysphagia (n = 30) and (2) supporters of people with dysphagia and allied health professionals (n = 22) was conducted. The survey included multiple choice, Likert scale and open-ended questions. Data was analysed descriptively. Most participants across the two groups had used at least one food design strategy for texture-modified foods and none had used 3D food printing. People with dysphagia were less likely to use food shaping techniques in preparing their texture-modified meals than other respondents. Supporters of people with dysphagia and allied health professionals were more likely than people with dysphagia to use food shaping techniques and to consider that 3D food printing could improve the visual appeal and enjoyment of texture-modified foods. A range of issues impacting the feasibility of 3D food printing were identified. The use of food design strategies for texture-modified foods may increase the food choices and mealtime enjoyment of people with dysphagia. Further research exploring how people with dysphagia and their supporters engage with 3D food printing could identify further influences on their future use of these technologies.

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Design-led innovation for more plant-based food: An interdisciplinary approach to more consumer-centric product development

A more plant-based diet will contribute to food sustainability. Achieving this change requires collaboration across disciplines which is not easy to achieve. This article illustrates how interdisciplinary collaboration in a large research project can be facilitated through a design-led innovation process juxtaposing approaches from design and science. Consumer insights were used in creative workshops to ideate and develop packaging and product concepts for plant-based food focusing on ‘environment’, ‘health’ and ‘Norwegian’ design imperatives. Learning loops of alignment – creation – feedback were applied to design and test six packaging prototypes of two product categories (Pea Porridge, Faba Bean Drink). Qualitative feedback was collected from 147 consumers and a quantitative survey with 1102 Norwegian consumers tested product expected liking and product-concept match. Younger consumers and users of plant-based products exhibited a higher expected liking vs. non-users and older respondents. Packaging design adopted for specific consumer segments can positively contribute to a shift to more plant-based diets. We show how a dynamic interdisciplinary innovation approach can be powerful to creating new product ideas, getting consumers’ input and fostering collaboration and learning among disciplines. We offer other researchers and the food industry actionable opportunity areas and design imperatives for their innovation activities around plant-based food.

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