Abstract
This paper proposes an experiential method for learning acoustics and consequences of room design through the rapid creation of audio-visual congruent walkable auralizations. An efficient method produces auralizations of acoustical landmarks using a two-dimensional ray-tracing algorithm and publicly available floor plans for a 128-channel wave-field synthesis system. Late reverberation parameters are calculated using additional volumetric data. Congruent visuals are produced using a web-based interface accessible via personal devices, which automatically formats for and transmits to the immersive display. Massive user-contributed online databases are harnessed through application programming interfaces, such as those offered by the Google Maps Platform, to provide near-instant access to innumerable locations. The approach allows the rapid sonic recreation of historical concert venues with adequate sound sources. Listeners can walk through these recreations over an extended user area (12 m × 10 m).
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.