Abstract

In this paper we propose a new algorithm for digital terrain (DTM) model reconstruction from very high spatial resolution digital surface models (DSMs). It represents a combination of multi-directional filtering with a new metric which we call <i>normalized volume above ground</i> to create an above-ground mask containing buildings and elevated vegetation. This mask can be used to interpolate a ground-only DTM. The presented algorithm works fully automatically, requiring only the processing parameters <i>minimum height</i> and <i>maximum width</i> in metric units. Since slope and breaklines are not decisive criteria, low and smooth and even very extensive flat objects are recognized and masked. The algorithm was developed with the goal to generate the normalized DSM for automatic 3D building reconstruction and works reliably also in environments with distinct hillsides or terrace-shaped terrain where conventional methods would fail. A quantitative comparison with the ISPRS data sets <i>Potsdam</i> and <i>Vaihingen</i> show that 98-99% of all building data points are identified and can be removed, while enough ground data points (~66%) are kept to be able to reconstruct the ground surface. Additionally, we discuss the concept of <i>size dependent height thresholds</i> and present an efficient scheme for pyramidal processing of data sets reducing time complexity to linear to the number of pixels, <i>O(WH)</i>.

Highlights

  • The heterogeneity and continuous change in cities and urban areas pose a challenge for geographic information system (GIS) professionals

  • With the availability of digital frame cameras, an additional benefit emerges through the simultaneous availability of multispectral true orthophoto mosaics (TOMs) and highly accurate digital surface models (DSMs)

  • Two ISPRS benchmark data sets (WG III/4), which serve as a reference for urban object detection and 3D building reconstruction (Rottensteiner et al, 2014) were used to evaluate the presented algorithm

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Summary

Introduction

The heterogeneity and continuous change in cities and urban areas pose a challenge for geographic information system (GIS) professionals. Very high-resolution remote sensing data serve as a suitable basis for many urban applications and have become the de facto industry standard. With the availability of digital frame cameras, an additional benefit emerges through the simultaneous availability of multispectral true orthophoto mosaics (TOMs) and highly accurate digital surface models (DSMs). These data form an indispensable basis for reliable urban research, but to obtain detailed thematic and geometric information on urban objects – a prerequisite for further semantic labelling and analysis – absolute height information is necessary. This, requires a digital terrain model DTM, which is used to produce a normalized DSM (nDSM) containing object heights normalized to the ground. Commercial software has its limitations, lack of sufficient documentation being one of them

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