Abstract

This study aims to carry out the research, which is a description of what steps will be made and what will be carried out during the implementation of the passing test. The development of volleyball game skills test tools uses research and development (Research and Development). The development research in this exercise uses the ADDIE research and development model. This study uses ADDIE instructional design model Analysis phase, Design phase, Development phase, Implementation phase and Evaluation Phase. This research has reached the stage of developing a prototype for a test kit. Expert validation assessment indicators are in terms of convenience, usefulness, security, and innovation. The data analysis technique used in the development of this product is qualitative and quantitative data analysis techniques. (1) qualitative data analysis is used to analyze data in the form of suggestions or input from experts. (2) Descriptive analysis in the form of percentages is used to analyze the results of data collection from the initial needs analysis and expert evaluation. The data analysis technique that has been used in the development of a sensor-based volleyball game passing test uses a Likert scale. The result of expert validation obtained a percentage of 85% (Very Eligible) from volleyball game experts, obtained a percentage of 85% (Very Eligible) from test and measurement experts and 80% (very feasible) from censorship experts, so that the development of sensor-based testing tools is declared feasible to use.

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