Abstract

Abstract: The Dijkstra algorithm, A* Search, Greedy Best-first Search, Swarm Search, Breadth-first, and Depth-first Search are some of the common algorithms used today. The pathfinding algorithm is used in this study to provide an overview of algorithms and how they are implemented. The user will also learn more about how different algorithms and programming in general work. Knowing these tactics will give them a fundamental understanding of how to create different navigational tools. The visualizer is a grid page containing a "start node" and a "end node." In order to enhance the overall picture and better understand how these pathfinding algorithms deal with our everyday problems, the spectator can add new characteristics like a maze, walls, and weights. To build a visualizer, a programmer needs a solid grasp of front-end programming languages and pathfinding techniques.

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