Abstract

In this paper, we introduce the Extracting specific human 3D skeleton point system based on monocular tracking. The system mainly consists of two parts. The first part is the detection and tracking of specific human body. This article uses simple online and real time tracking with a deep association metric (DEEP SORT)[1] algorithm, which is simple but effective, and meets system requirements in terms of efficiency and real-time. The second part is to extract the 3D bone points for the specific target of the tracking. We refer to Xingyi Zhou’s research work[2] in this area. Utilizing the correlation between 2D pose and depth estimation subtasks, the training is end-to-end, and the algorithm introduces 3D geometric constraints to normalize 3D pose prediction, which is effective without ground truth value depth labels. In this paper, the two methods are combined by improvement, and the Extracting specific human 3D bone point system based on monocular tracking is designed. It can realize the tracking of 3D skeletal points of specific targets. The system has high practical value in human-computer interaction, virtual reality and motion recognition.

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