Abstract
Video games are an understudied sport featuring social interactions both similar and dissimilar to those in offline sports. While anonymity in online video games could create a space where minoritized groups experience more equitable treatment, offline social inequalities are translated into online video game interactions. Drawing on 20 semistructured interviews and 2,694 survey responses from self-identified queer men, I build a framework for understanding gender, sexuality, and racial/ethnic harassment in online video games. I argue that nerd masculinity is a protest masculinity that uses symbolic harassment to reframe masculine hierarchy online and enforce hegemonic nerd masculinity. With this study, I illustrate the prevalence of symbolic harassment and the channels it may follow to become direct harassment.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.