Abstract
Within a few decades of development, Internet is been refreshing the world’s awareness of its development and potentials at an unexpected speed. In recent years, virtual reality technology has begun to be applied to more and more fields. Especially in instant transmission of information, the applications of VR are incomparable. Akin to the wide-ranged advantages of the technology in education and health, the applications of VR in the art of artistic image designing need to be addressed. With this research work, a comprehensive study is presented about the applications of virtual reality in the art of image visualization. The research intends to analyze the possibility of intermingling modern image visualization with the emerging VR technology. Following a systematic approach, the history and development of display design are reviewed besides studying the artistry techniques used in the technology of art image visualization design. The interdisciplinary association of the two fields is explored with the help of relevant algorithms. The model proposed in the paper for the design of art image is based on the visual interactive process, rigorous assembly sequence, and appropriate equipment mode. As a result, the whole design process is more controllable and feasible. The suggested design concept is verified dynamically. Through the collection and comparison of feedback information, the hypothesis algorithm of the model is updated to accommodate the dynamic information so that to reflect the complete image design process. To assess performance of the model, evaluation was conducted from various perspectives. The three basic image operations such as illumination change, occlusion change, and color change were performed by using the two technologies such as the traditional image design and VR-based image design. From the comparison of experimental data, it was revealed that the effects of traditional art image visualization products produced by the art image visualization and that of VR technology are quite different. For instance, the visualization score achieved for the lighting change operation using the VR technology was 95.48%, whereas 85.57% was obtained for the same operation using the traditional image design technology. Similarly, while adding visual effects using the VR technology, an average of 9% higher score was obtained for the said image operations. The promising results attained for the VR-based design testify that the technology is feasible and suitable to be intermingled with the visual design of art image. As a whole, the findings justify that the proposed approach is quite applicable in visual design of art image systems. In view of the significance of the research, the study can be extended to related domains of computer-based designing and visualization as well.
Highlights
In today’s society, information technology is changing the traditional way of life and the habits of people [1]
For the three image-related operations, round about 10% higher scores were attained for the VR-based approach. is asserts that the VR technology can be utilized for enhancing art image design and visualization
A summary is presented about the technical characteristics of modern art image visualization design and VR. e paper analyzes the possibility of combining the two technologies for effective and effortless visualization and artistic image design
Summary
In today’s society, information technology is changing the traditional way of life and the habits of people [1]. The technology offers unlimited development prospects in the field of art image visualization design [4, 5]. Keeping in view the wide-spread application value of VR, research interest in using the technology of VR in the Scientific Programming field of art image visualization design is on the rise [8]. E system can be widely compatible with the contemporary image design systems and support pixels-based analysis of various elements and materials. The domestic research on the application of this technology is relatively late, it has made remarkable achievements. E research teams of universities such as Beihang, Tsinghua, Zhejiang University, and Xi’an Aerospace have made great achievements in their respective fields. Dong Han used VR technology in the designing of school related activities, which effectively promoted the cooperation between related disciplines [12]
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