Abstract

Nowadays, optical designers often use multiprocessor workstations for the virtual prototyping of complex optical systems. Modern workstations may have several CPUs with up to 128 virtual cores each and a non-uniform access speed to different memory areas. Effective implementation of virtual prototyping methods and algorithms requires the development of special methods for efficient algorithm parallelization and shared memory access. As a basis for the virtual prototyping, we proposed a progressive backward photon mapping method that allows for reducing the amount of data used by photon maps, speeding up the luminance calculation process, and estimating the luminance errors for the resulting image. The main algorithmic complexity of this method is the need to synchronize data when calculating and accumulating the luminance of indirect and caustic illumination. The authors propose the three-level semi-synchronous parallelization method, which consists of fully synchronous, semi-synchronous, and asynchronous levels with illumination processing effectively distributed among the computation threads. The main benefit of the developed method is that it does not require additional synchronization when accumulating luminance, thus increasing the image synthesis speed. The designed three-level method can also be used in distributed systems with good scalability. The results obtained with virtual prototypes of complex optical systems are presented.

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.