Abstract

In this paper, we study the vehicular cloud access problem. We model it as an evolutionary game where the vehicles choose to cooperate or to access the conventional cloud through the LTE link. We focus on the centralised case, and we study the equilibrium of both homogeneous and heterogeneous players analytically. We propose an evolutionary game-based vehicular cloud access algorithm (EG-VCA). Moreover, we propose a distributed Q-learning-based vehicular cloud access algorithm (QL-VCA) that allows each vehicle to select the way to access independently to avoid the use of a centralised controller. The simulation results show that QL-VCA and EG-VCA algorithms present almost the same performances. Also, they offer better results compared to the cases of using and accessing only the CC or the VC. Numerical results are also established. They outline the convergence of the two algorithms to the same state of equilibrium.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call