Abstract

The article systematizes data on the use of the most popular mobile applications designed to increase the level of motivation of student youth. We analyzed Internet resources in order to analyze the features and benefits of free and paid mobile applications that are available for gadgets on the operating system iOS and Android. We conducted a questionnaire which aimed to determine the motives for the use of modern mobile applications by students of different ages. Thus, the use of mobile gadgets and applications to them increases the motivation to exercise, stimulates young people's interest in their own health. All applications are aimed at leading a healthy lifestyle, improving health, improving physical fitness and increasing motivation to exercise. Most young people use mobile applications in the following areas: general physical training; walking, running; strength training; control of physical fitness; proper nutrition; water balance. Among the motives of young people for the use of mobile applications in the process of physical culture and health classes are identified: figure correction, lack of time to visit the gym. Mobile applications help to adhere to the schedule, plan and mode of training, diversify daily activities and help control water balance and product selection.

Highlights

  • Дмитренко С.М. 1 кандидат наук з фізичного виховання та спорту, доцент 1 Вінницький державний педагогічний університет ім

  • The article systematizes data on the use of the most popular mobile applications designed to increase the level of motivation of student youth

  • We analyzed Internet resources in order to analyze the features and benefits of free and paid mobile applications that are available for gadgets on the operating system iOS and Android

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Summary

Introduction

Дмитренко С.М. 1 кандидат наук з фізичного виховання та спорту, доцент 1 Вінницький державний педагогічний університет ім. ВИКОРИСТАННЯ МОБІЛЬНИХ ДОДАТКІВ ЯК ОДИН ІЗ ЗАСОБІВ ВЕДЕННЯ ЗДОРОВОГО СПОСОБУ ЖИТТЯ У статті систематизовано дані щодо використання найбільш популярних мобільних додатків призначених для підвищення рівня мотивації студентської молоді.

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