Abstract

Today we all know that young people are interested in computers, and the skills of playing computer games began to form at a certain level. What is needed now is a simple learning technology that is accessible to the student and provides in-depth knowledge. It is known that most schoolchildren are very passionate about working with a computer. They are more interested in interacting with a computer than with a teacher. Therefore, the use of information and communication technologies in the school is widespread. The use of computer technology, interactive whiteboards in modern lessons improves the level of education. This article discusses the possibility of using interactive tools in teaching mathematics, the analysis of experimental work on the use of interactive tools in mathematics lessons, the implementation of gaming technology with its help.

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