Abstract

AbstractEngineering and technology educators continually strive for realistic, hands‐on laboratory exercises to enhance their students’ learning. This research describes the redesign of an undergraduate introductory computer networking course to include new weekly virtual laboratory assignments that culminate in a ‘real world’ final project of configuring a ‘corporate’ network. The use of an Internet testbed technology named ISEAGE allows students to design and implement fully functional networks using public IP space that is contained in the testbed. To the students, it appears as if they were directly connected to the Internet while still being protected. This paper shows that ‘real world’ projects using virtual lab technology can have a positive effect both on objective networking knowledge, as well as subjective self‐assessments of self‐efficacy with regard to implementing the technology. It also demonstrates that ‘real world’ final projects encourage student thinking at upper levels of Bloom's taxonomy. Practitioner notesWhat is already known about this topic Computer and engineering courses require hands‐on labs. Due to online enrollment and the current COVID pandemic, these hands‐on labs need to be taught virtually. What this paper adds We detail a virtual lab environment for teaching hands‐on skills in computer networking. We longitudinally assess the virtual lab technology across multiple institutions. Implications for practice and/or policy Other practitioners can implement this same technology for teaching hands‐on networking concepts virtually.

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.