Abstract

The introduction of local culture to early age children in Indonesia is very necessary to maintain its sustainability. Several institutions of Early Childhood Education began to introduce local culture to their students, but the limited time and place to be a separate constraint for the activity. Digital media can solve this problem by presenting an introduction to local culture which can be accessed without time and place limitation, but there are some problems of using the existing application because children have their own characteristics and different ways of absorbing a knowledge. From the observation of an early childhood, it is known that children more easily absorb knowledge through playing game and listening to the story telling. Story telling invites children to develop their imagination and more memorable, so that information can be better absorbed. To accommodate the learning need, this research developed the User Interface (UI) by combining a game and a story telling. This modelling involves the participation of early childhood and companions using child-centered design (CCD) methods. The UI model then tested using System Usability Scale (SUS) to measure its usability score and obtained 85.833, which means the children feel satisfied in using the UI model.

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