Abstract

Consider the following one-player game. Starting with the empty graph onnvertices, in every step a new edge is drawn uniformly at random and inserted into the current graph. This edge has to be coloured immediately with one ofravailable colours. The player's goal is to avoid creating a monochromatic copy of some fixed graphFfor as long as possible. We prove an upper bound on the typical duration of this game ifFis from a large class of graphs including cliques and cycles of arbitrary size. Together with lower bounds published elsewhere, explicit threshold functions follow.

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