Abstract

The purpose of this study was to improve student learning outcomes using cooperative learning models Teams Games Tournaments type assisted by Prezi media in computer assembly material in multimedia X grade students of SMK Negeri 1 Sekadau Hilir Sekadau Regency. The method used in this study is the method of action research and the form of research is classroom action research with the use of cycles, where the stages of each cycle are planning, implementation, observation, reflection. Based on the results of the study, it was obtained 1) The teacher learning process in the first cycle of 66.67% was included in the Enough category and in the second cycle, 88.89% was included in the Very Active category. 2) The average learning outcomes of students using media games tournament assisted by media Prezi in the pre-action average value of 43.31 falls into the category of Very Less with classical completeness of 6.25% in the Very Less category. In the first cycle, the average value of 69.78 was included in the category Fairly with a value of classical completeness of 53.13% in the category of Poor. In the second cycle, the average value was 79.84 in the category of Good with the classical completeness of 78.13% in the category of And for post-action, the average score is 87.09 in the category of Very with classical completeness of 90.63% in the category of Very Good.

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