Abstract

Immersive Media Technologies have emerged as popular media form. Their captivating nature makes them a powerful tool for participation and storytelling in a variety of domains attracting multidisciplinary interest. Existing frameworks for user-perceived quality in immersive media experiences are limited due to their exclusion of narrative dimensions. This research expands upon the current system-centered Quality of Experience framework by including Content Influence Factors based on learnings from IDN. Hence proposing a conceptual framework for measuring immersive media experiences, which comprise of four constructs: Form, Content, User, and Context. These components are interrelated through their overlapping dimensions, which is discussed through the course of this paper.

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