Abstract

On 11 June, 2020, IEEE announced the kick-off of its Mobile Gaming Working Group, which is dedicated to developing standards for mobile gaming. More than 80 company delegates from different stakeholders in the gaming industry joined the first working group in-person meeting, working under the sponsorship of the IEEE Consumer Technology Society Standards Committee.IEEE P2861,1 the first project launched by this working group and authorized by the IEEE Standards Association (IEEE SA), is to develop a standard for optimizing the performance of game applications and devices, along with the evaluation methods on game fluency and optimization effect. To learn more, please visit the working group.2 To further elevate the standardization efforts from the game industry, IEEE Consumer Technology Society established the Electronic Games and Sports Standards Committee, abbreviated as (CTS/EGSSC), and it has been officially recognized by IEEE SA Standards Board.

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