Abstract

Models of attention demonstrated the existence of top-down, bottom-up, and history-driven attentional mechanisms, controlled by partially segregated networks of brain areas. However, few studies have examined the specific deficits in those attentional mechanisms in intellectual disability within the same experimental setting. The aim of the current study was to specify the attentional deficits in intellectual disability in top-down, bottom-up, and history-driven processing of multisensory stimuli, and gain insight into effective attentional cues that could be utilized in cognitive training programs for intellectual disability. The performance of adults with mild to moderate intellectual disability (n = 20) was compared with that of typically developing controls (n = 20) in a virtual reality visual search task. The type of a spatial cue that could aid search performance was manipulated to be either endogenous or exogenous in different sensory modalities (visual, auditory, tactile). The results identified that attentional deficits in intellectual disability are overall more pronounced in top-down rather than in bottom-up processing, but with different magnitudes across cue types: The auditory or tactile endogenous cues were much less effective than the visual endogenous cue in the intellectual disability group. Moreover, the history-driven processing in intellectual disability was altered, such that a reversed priming effect was observed for immediate repetitions of the same cue type. These results suggest that the impact of intellectual disability on attentional processing is specific to attentional mechanisms and cue types, which has theoretical as well as practical implications for developing effective cognitive training programs for the target population.

Highlights

  • Since there was no evidence of the speed-accuracy tradeoff, Inverse efficiency (IE) values were calculated and analyzed for each participant/cue condition to combine the effects of response time (RT) and accuracy in all subsequent analyses

  • We conducted parallel analyses on log-transformed RTs to make sure that the pattern observed with the IE data can be reproduced with RTs only, and the interaction between group and cue type is not an artifact of the perceptual/motor-speed difference between groups

  • While the functional aspects of these attentional mechanisms have been extensively studied with typicallydeveloping adults [8], few studies have examined how those attentional mechanisms are differentially affected by Intellectual disability (ID)

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Summary

Objectives

The aim of the current study was to specify the attentional deficits in intellectual disability in top-down, bottom-up, and historydriven processing of multisensory stimuli, and gain insight into effective attentional cues that could be utilized in cognitive training programs for intellectual disability. We aim to investigate the cognitive characteristics of ID, especially focusing on attention that occurs early at the information selection stage of cognitive processing. We aim to investigate the effect of multisensory attentional cues on people with ID in a 3-D VR environment, such that results obtained in the current study could be well generalized and applied to design effective attentional cues in VR training programs for the target population

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