Abstract

AbstractThis paper presents lower bounds on the time- and space-complexity of implementations that use the k compare-and-swap (k-CAS) synchronization primitives. We prove that the use of k-CAS primitives cannot improve neither the time- nor the space-complexity of implementations of widely-used concurrent objects, such as counter, stack, queue, and collect. Surprisingly, the use of k-CAS may even increase the space complexity required by such implementations.We prove that the worst-case average number of steps performed by processes for any n-process implementation of a counter, stack or queue object is Ω(log k + 1 n), even if the implementation can use j-CAS for j ≤ k. This bound holds even if a k-CAS operation is allowed to read the k values of the objects it accesses and return these values to the calling process. This bound is tight.We also consider more realistic non-readingk-CAS primitives. An operation of a non-reading k-CAS primitive is only allowed to return a success/failure indication. For implementations of the collect object that use such primitives, we prove that the worst-case average number of steps performed by processes is Ω(log2 n), regardless of the value of k. This implies a round complexity lower bound of Ω(log2 n) for such implementations. As there is an O(log2 n) round complexity implementation of collect that uses only reads and writes, these results establish that non-reading k-CAS is no stronger than read and write for collect implementation round complexity.We also prove that k-CAS does not improve the space complexity of implementing many objects (including counter, stack, queue, and single-writer snapshot). An implementation has to use at least n base objects even if k-CAS is allowed, and if all operations (other than read) swap exactly k base objects, then the space complexity must be at least k · n.

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