Abstract

I probe the judgments of the agreeable that we make about food and drink. I first separate different concerns that we might have with food and drink. After that, I address expressive language by first sketching an evolutionary language-game-theoretic approach for referential language. I then try to extend it to expressive language, showing how expressive signaling might be likely to evolve. Given an account of expressive prediction, and its point, I turn to the Frege-Geach problem for the agreeable. I show how a proper understanding of what expression is, in the evolutionary language-game-theoretic framework, allows us to side-step a central aspect the problem.

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