Abstract

Physical objects and their pictures are two main kinds of design stimuli of creative activity, which can improve design quality but may induce design fixation. Previous studies are focused on the case where participants face a single picture, and their design stimulus may be incomplete as compared with the participants facing objects. To fully explore the influence of physical and pictorial examples on design novices, we investigated design fixation and design quality when they were provided with multiperspective pictures having information remarkably similar to physical objects. Specifically, two novice groups individually created their own designs after observing several examples by the way of the above two presentation modes. These designs were evaluated by two evaluators in terms of similarity, originality, and completeness. Statistical analysis showed that no significant difference was found in similarity and originality between the two groups, whereas the designs of the physical group outperformed those of the pictorial group in terms of completeness. This finding indicated that the two groups showed the same degree of design fixation, as multiperspective pictures presented most of the form information of the physical object. The results suggest that when instructing design novices, it is essential to control how to present design examples at different stages of the design process.

Highlights

  • A design example(s) can provide designers with knowledge and ideas that constitute the source of a new design [1,2]

  • Of the studies focused on the influence of various presentation modes of examples on idea generation and quality, the topic of pictorial examples constitutes a large portion of the design research

  • These analyses reveal that the designs generated by participants exposed to physical examples are not significantly more similar to the examples, than those generated by participants exposed to the multiperspective pictorial examples, except for the water inlet

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Summary

Introduction

A design example(s) can provide designers with knowledge and ideas that constitute the source of a new design [1,2]. Exposure to design examples may lead to design fixation, resulting in a decrease in the quality of the created design. The negative influences conjured by design examples may be more prominent with design novices [3,4,5]. The degree of design fixation and the quality of new designs vary with different modes of presenting the design example. Of the studies focused on the influence of various presentation modes of examples on idea generation and quality, the topic of pictorial examples constitutes a large portion of the design research

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