Abstract

This chapter defines a standard model of CALL (i.e., a compilation of fundamental theories and practices that should always be considered when creating a learning design for computer-assisted language learning [CALL]). The “Standard Model of Physics,” which is the widely accepted understanding of how the universe's fundamental particles and forces operate, inspired the CALL model. The authors recommend that the following concepts be considered the foundational components of the “Standard Model of CALL,” which should shape the CALL environment: (1) reverse engineering of learning requirements from outcome goals, (2) affordance-based learning design, (3) constructivism embodied in student-centered active learning, (4) communicative language theory (CLT), (5) authentic learning materials and experiences, (6) incremental learning, (7) task-based learning, (8) gamification, and (9) long-term use via curriculum integration. They collectively form a foundation and framework for common elements that all CALL design should consider.

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