Abstract
In February 2024, the “Stream Team” of Ryan Thompson, Dana Plank, Julianne Grasso, and Karen Cook celebrated the seventh anniversary of the “Ludomusicology Thursday” livestream. These weekly broadcasts have evolved into a collegial gathering space engendering informal discussion of the soundscapes of the games we play, with a diverse audience. As we are scholars actively publishing on video games in musicology and music theory, our stream serves as an introduction to the field of game audio studies for students and the broader public. Livestreaming platforms are not only a convenient platform to connect with colleagues and develop a network of strong relationships outside of formal academic conferences, they are also a space to observe new music and sound and to develop ideas collaboratively, in real time, that might blossom into more formal, traditionally situated academic presentations and publications. In this article, we reflect on the history and evolution of our stream from its creation to the present day, share examples of our collaborative process of public scholarship on Twitch through moments of interesting musical observations or extemporaneous analysis, situate our stream in the context of public musicology by exploring how our experiences resonate with academic literature, and examine the significance of cultivating our collegial virtual community.
Published Version
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