Abstract

Wearable electronics make possible to monitor human activity and behaviour. Most of these devices have not taken into account human factors and they have instead focused on technological issues. This fact could not only affect user acceptance and user experience but also the devices’ use cycle. This leads us to formulate our research question: How can a user-centred design process deal with this situation? This study answers this question by reviewing the design requirements found in the literature and providing a map of design requirements to design wearable devices.

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