Abstract

In this article, the authors summarize the development of the first half of curricula designed for the RoboESL project. They then give some more details about the second half of curricula. Through development, the authors adopted LEGO Mindstorms EV3 as an educational robotic platform, the curricula can be adapted to other platforms after some possible simplifications. Having a clear overall perspective of the project, one section of the paper is devoted to providing a comprehensive analysis and some remarks on the expected outcomes.

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