Abstract

Abstract The Nightmare Before Christmas’ director, Henry Selick, tells us that watching the film should be like opening a pop-up book. Clean-cut silhouettes, fingerprints and grooves, hidden surprises, and playful subversiveness are as integral to Nightmare’s production design as they are typical of the pop-up book form. In this article, I will examine this symmetry and discuss how Selick’s vision of a living illustration connects to the range of paper-engineered transmedia toys, books, and seasonal tokens that the film inspired. An early example is A Super Pop-Up (1993)—a charming gift book which positions the reader as a pseudo-stop-motion-animator, bending over doublespread dioramas to slide paper-cut characters into position. More recently, Reinhart’s elaborate Petrifying Pop-Up for the Holidays (2018) showcases several contemporary devices that re-create specific filmic shots. Other notable Disney-endorsed merchandise includes a Pop-Up Advent Calendar (2019), featuring an impressively tall Gothmas-esque tree, and elegant pop-up Halloween and Valentine’s cards produced by Hallmark and Lovepop. Each item treads the line between spirited plaything and fragile ornament, theatrical spectacle, and interactive artwork—a blurring of binaries that echoes the experimental artistry of Nightmare and continues to delight both young fans and adult collectors. Perhaps unsurprisingly, creative fans also appreciate Nightmare’s suitability for paper-craft, sharing printable DIY templates and paper-cut fan-art. I will demonstrate how the Victorian flavour of Nightmare, the affordances of stop-motion, and the film’s stylistic and branding choices combine to emulate and elevate the nostalgic practice of ‘making Christmas’ from the humblest of materials—paper.

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