Abstract

It has been a long time since the object-oriented (OO) paradigm appeared. From that moment, designers have accumulated much knowledge in design and construction of OO systems. Patterns are the most refined OO design knowledge. However, there are many others kinds of knowledge than are not yet classified and formalized. Therefore, we feel it necessary to define ontology in order to structure and unify such knowledge; a good understanding of practical experience is crucial to software engineers. Therefore, this chapter proposes an ontology for object-oriented design knowledge.

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