Abstract
It has been a long time since appeared of the Object Oriented (OO) paradigm. From that moment, the designers have accumulated much knowledge in design and construction of OO systems. Patterns are the most refined OO Design Knowledge. However, there are many others kinds of knowledge than not yet classified and formalized. We distinguish and classify the following categories: principles, heuristics, patterns and refactorings. In this paper, we propose an Ontology for Object Oriented Design Knowledge and a measure of impact for patterns, two key elements to create a method based in knowledge.
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