Abstract

ABSTRACT Newsworkers have utilised the game format to create innovative storytelling through newsgames, a hybrid form of journalism. Newsgames blend journalism's pursuit of truth with the fictional elements of video games, creating a tension between “fact” and “fiction”. Existing literature lacks sufficient exploration of how this tension is managed in the production and consumption of newsgames. This study addresses this gap by examining how newsgame practitioners navigate truth claims and how players engage with these claims. Through semi-structured interviews with practitioners (n = 27) and gaming sessions with players (n = 28), the study reveals that practitioners take deliberate steps to justify newsgames, while players employ various strategies to evaluate their truth claims. These findings underscore the performative dimension of truth negotiation in newsgames, positioning audiences as active participants at the heart of this process.

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