Abstract

This study aims to determine the impact of using the Tic Tac Toe game on students' speaking abilities in the second grade at SMK N 7 Bandar Lampung during the academic year 2023/2024. The researcher wants to know how well the second graders at SMK N 7 Bandar Lampung master their language skills, mainly speaking skills. This study used a quasi-experimental design. The population consisted of second-grade students from SMK N 7 Bandar Lampung. The total sample size was 64 students drawn from two classes, XI Accounting 1 (experimental class) and XI Accounting 2 (control class), using cluster random sampling. The experimental class played tic-tac-toe, while the control class played role-playing games. The data were gathered using pre-and post-tests. The instrument consisted of oral test instruction for the pre-test and post-test, with topics covering asking and giving opinions. To analyze the data, the independent t-test formula from the SPSS 26 version was used in statistical computations. The t-test results reveal a significant impact of the Tic Tac Toe game on students' speaking ability. The generated Sig. (2-tailed) of equal variances assumed is 0.000, which is less than Ha = 0.05, indicating Ha's acceptance. This suggests that the use of the Tic Tac Toe game can significantly enhance the speaking abilities of second-grade students at SMK N 7 Bandar Lampung. These findings have practical implications for language educators, providing a promising tool to improve students' speaking skills

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.