Abstract

The use of Augmented Reality Technologies, which has been developed in order to enrich the environment of education and training and provide permanent learning, has been increasing day by day. In this sense, it is important to analyze the use of augmented applications in education and training environments. In this study, We have aimed to determine students' academic success levels and their satisfactions through the use of augmented applications in Ottoman Turkish reading which students have difficulties learning. For this purpose, an experimental study has been conducted with 60 students, 30 from experimental and 30 from control group, studying in the department of Turkish studies in the faculty of Education Faculty of Agri Ibrahim Cecen University. The experimental and control groups have been chosen at random. The study has lasted totally 4 weeks- 1 weeks as pilot 3 weeks as application. The academic success test, that has been prepared to assess students' academic success, prepared by experts and covered 7 weeks, has been applied as the pre-test in the beginning and final test at the end of the process. Additionally, a semi structured interview has been carried out with randomly chosen students from the experimental group. The views of students about the use of augmented reality in Ottoman Turkish readings have been taken into consideration and the level of their satisfaction has been determined. After analysis of the obtained data, it has been understood that there is a meaningful difference between the average academic success grades of the experimental and control groups. The analysis of the findings, obtained by the semi-structured interview, are still continuing. According to the first findings, it has been observed that the use of augmented reality in education and training environment has positive contributions to student success and satisfaction.

Highlights

  • People have used different methods throughout history in accessing information, which has an important position in the developing world (Bedük & Balcilar, 2009)

  • On looking at the studies done on the use of Internet and mobile technology in education, it turns out that the learning content needs to be related to real life in order to increase learning efficiency and effectiveness (Klopfer & Squire, 2008)

  • When we look at the work done in our country related to Augmented Reality (AR), it is seen that AR technology in general has been studied on its importance, its usage areas and its integration into education and training environments

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Summary

Introduction

People have used different methods throughout history in accessing information, which has an important position in the developing world (Bedük & Balcilar, 2009). These methods differed with the progress of the technology. Today, the widespread use of internet and mobile technologies has become one of the most effective methods of accessing information. On looking at the studies done on the use of Internet and mobile technology in education, it turns out that the learning content needs to be related to real life in order to increase learning efficiency and effectiveness (Klopfer & Squire, 2008). Augmented Reality (AR) technology, which has recently become increasingly used, makes learning to be permanent and fun by associating learning content with real life in educational settings (Wu, Lee, Chang, & Liang, 2013)

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