Abstract

The study explores the influence of social function in mobile game augmented reality (AR) and virtual reality (VR) environments on mobile phone users’ addiction. This study uses the mixed research method of social function on the basis of enhancement and VR and mathematical statistics analysis to study the situation of mobile game addiction. In this research work, a collision detection algorithm (CDA) with machine learning is proposed. The collision detection algorithm aids in the detection of the intersection of two objects in the virtual environment and is implemented in games that support augmented reality and virtual reality technologies. It is assumed that the intuition for playing games is obtained from social networking sites, which may lead to the person becoming addicted to playing. This research focused on the analysis of AR and VR-related games by considering mean, standard deviation, and error parameters.

Highlights

  • Addiction to virtual reality games has become commonplace as they become more popular with the general public

  • All the details related to the online games will be available in the database of games which is a part of the real server. ese servers and the databases will be equipped with intelligent technology to make automatic suggestions of games by obtaining specific keywords from the user. ese servers will have games of varying types in a local classified block. e variety of games may range from two-dimensional to augmented reality, in terms of cost, game size, complexity, and many more. e user can select the game as per their requirements. e real server will be connected to the cloud computing platform to make the playing process easier

  • Results and Discussion e study investigates the effect of the social gathering of mobile game augmented reality (AR) and virtual reality (VR) environments on the addictive behaviors of mobile subscribers

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Summary

Introduction

Addiction to virtual reality games has become commonplace as they become more popular with the general public. In the same way that social networking and other technological advancements may lead to addiction, virtual reality gaming can do the same. VR is a computer-simulated environment that allows users to experience a virtual area without being there [1]. With this method, a near-approximation to reality is achieved. New and improved interaction may be achieved with most computer games when they are converted to virtual reality (VR). Virtual reality has progressed as a result of rapid technological growth and cheaper VR devices.

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