Abstract

Hybrid learning has gained momentum globally, offering a viable alternative to traditional face-to-face education. As it involves combining traditional classroom instruction with online elements, hybrid learning has expanded possibilities for enriching education. Due to this fact, educators are constantly seeking innovative ways to engage students in the ever-evolving educational landscape. Hence, exploring diverse teaching tools beyond traditional methods is crucial. This concept paper explores the influence of Online Classroom Games (OCG) on the academic attainment of undergraduates, utilizing a qualitative approach to gather data. Initially, the interview transcripts will be gathered from 4 programs in the cluster of Business and Management faculty involving 16 participants. They will be carefully reviewed to identify recurring patterns. The findings of this study will offer empirically-based strategies to heighten student engagement and improve learning outcomes in the contemporary educational sphere. Ultimately, the outcomes of this research aspire to aid the educational community in readying itself for the hybrid and flexible learning system, as recently introduced by the Malaysia Ministry of Higher Education (MOHE).

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