Abstract
This research analyzes the impact of multimedia technologies on graphic design perception, and how this influences graphic design pedagogy, using examples such as visual reality (VR), 3D modeling, and interactive design platforms. The idea is to look at how virtual technologies affect students learning in visual literacy, spatial reasoning, and design hands-on skills. Approaches Mixed The approach included pre/post assessments, surveys, classroom observations, and interviews. The results demonstrated that messages presented in multimedia-enhanced instruction improved the capacity of students to understand various complex design concepts than images taught through traditional methods alone. The use of multimedia tools also deepened student engagement and helped ensure a more interactive learning experience that facilitated collaborative learning. But the study also pointed to difficulties, largely related to how much both students and instructors had to learn. In conclusion, this study suggests that multimedia technologies have significant advantages in graphic design education, contributing to learning improvements and engagement. This indicates an enormous opportunity for personalized learning and vocational training in the design capacity. Future studies should investigate the long-term effect of multimedia tools on skill retention and pedagogical training for educators about their effective use.
Published Version
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