Abstract
This study aims to analyze the influence of monopoly game technique on mathematical reasoning of students of grade V of MI/SD in material build space volume. This research was conducted in MI Salafiyah Syafi'iyyah class V second semester of academic year 2017/2018 material volume of cube and beam building space. Monopoly game technique is a monopoly game that is modified as a tool for learning process with the addition of various questions in the game technique. The method used in this research is quasi experiment with research design of The Nonequivalent Pretest-Posttest Control Group, which involves a sample of 32 students of experimental class and 31 students of control class. Based on the posttest result of mathematical reasoning the students who were taught using monopoly game techniques were higher than the uneducated students using the monopoly game technique. This can be seen from the mean value of posttest of students' mathematical reasoning which is taught by monopoly game technique is equal to 77,72 and mean value of posttest of mathematical reasoning of student which not taught by monopoly game technique is equal to 70,32. From Mann Whitney U test results obtained results of 0.029 at significance level of 0.05 (0,000 ≤ 0,05). Then from the calculation of effect size, it is known that the effect size of this research is d = 0,572, so monopoly game technique has influence in medium category. Thus it can be concluded that the use of monopoly game techniques have an effect on mathematical reasoning of grade V students in MI Salafiyah Syafi'iyyah in the material volume of the cube and beam building space.
Highlights
Learning is a basic process of education, because learning is always there in the educational process (Abidin, 2015:17)
VA class as experimental class is class which is taught by using monopoly game technique and class VB as control class that is class which is not taught by using monopoly game technique
Based on the research that has been done in class V MI Salafiyah Syafi'iyyah in the material volume of wake up space found that the mathematical tuning of students experimental class that taught monopoly game techniques the average grade grade increased
Summary
Learning is a basic process of education, because learning is always there in the educational process (Abidin, 2015:17). From class I to class VI mathematics is a subject that must exist in every semester This is because mathematics has a very important role in the mastery of science and technology. In addition to that in The Policy of Minister of National Education (Permendiknas) Number 22 of 2006 on the competency standard of graduates the purpose of learning mathematics is to use reasoning on the pattern and nature, perform mathematical manipulation in making generalizations, compile evidence, or explain mathematical ideas and questions and have an appreciation of the usefulness of mathematics in life, has a curiosity, attention, and interest in learning mathematics, as well as a tenacious attitude and confidence in problem solving (Sulistyani & Retnawati, 2015:1). Teachers must be able to form students to be able to develop the ability of reasoning so that students are able to construct knowledge in the field of mathematics and other fields of science for life in the future
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