Abstract

BackgroundIncivility is an established, well-known problem within the nursing culture. The purpose of this study was to determine the effect of participating in an incivility-based virtual simulation on undergraduate nursing students’ perceived self-efficacy. Aim(1) Describe the GSE scores of the study cohort and examine the association between pre-and post-intervention scores. (2) Explore students’ perceptions of how participation affected their ability to identify and address incivility. MethodsA mixed-methods research design was utilized to determine the relationship between students' completion of an incivility-based virtual simulation and their self-efficacy in identifying and addressing incivility. The study compared pre- and post-intervention General Self-Efficacy Scale (GSE) scores and identified significant findings and themes among qualitative data collected. IRB approval was obtained for the study. ResultsPaired t-test results indicated a significant association between pre- and post-GSE scores with participants in the post-intervention group having significantly higher scores (Mean = 34.6, SD = 4.1).The themes that emerged from the qualitative data collected included communication, self-confidence, conflict resolution, and vicarious learning. ConclusionFindings from this study showed a significant increase in participants’ self-efficacy in identifying and addressing incivility in nursing after completing the intervention.

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