Abstract

The learning model used is based on the material provided and adapted to the situation and conditions in the field. There needs to be a game modification so that students can actively participate in learning volleyball games. The purpose of this study was to see the effectiveness of the small side games learning model on the mobile phone application to increase student participation in physical education. The research method used was an experiment with a control group. Participants involved in the study were 84, subjects in the experimental group are 42 (26 male and 16 female), subjects in the control group are 42 (17 male and 28 female). Instrument in this study include: observation, questionnaire, and forearm pass test. Data analysis used in this study using Excel 2019 by testing the difference in mean (t-test). Number of active students during physical education learning in the control group is 28 students and inactive 14 students. The number of active students during physical education learning in the experimental group was 37 students and 5 students inactive. The results of the effectiveness test show that the learning model of small side games is better for improving volleyball forearm pass skills with the results obtained for t0 7.884 and t<sub>table</sub> 1.292 db 82 and α = 0.05. Although this study only focuses on learning basic skills forearm pass volleyball in high schools and there is no control during the effectiveness test, it can be concluded that this application in mobile learning based small side game forearm pass volleyball can be used to increase participation and basic skills of volleyball. Besides, it's easier for teachers or students to receive material either face-to-face or long distance. This study highlights the benefits of SSG because the mobile learning application contributes to the teacher in making lesson plans and as pupils study guide application for implementing small side games in physical education.

Highlights

  • Schools are formal educational institutions in society that are programmed systematically and continuously

  • Validation of physical education learning experts to find out whether the small side game model can be used for teaching learning

  • Based on the validation data of Physical Education learning experts, the overall learning model small side games of volleyball based on application in mobile learning obtained a percentage of 74.55%

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Summary

Introduction

Schools are formal educational institutions in society that are programmed systematically and continuously. With the implementation of the education system in a sustainable manner, the goal of the intellectual life of the nation and state will be achieved later. The success of education is directly proportional to the teaching and learning process applied by the teacher. International Journal of Human Movement and Sports Sciences 9(4): 642-647, 2021 process is a reciprocal relationship between teacher and students to obtain information and knowledge. Technology plays an active role to facilitate the implementation of learning in schools. That the learning theory underpinning the alternative approach is operationalised in a research-informed pedagogical learning design that facilitates students' perceptions of the effectiveness of the approach through experiencing and or observing it working [1]

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