Abstract
Spinning, or busy waiting, is commonly employed in parallel processors when threads of execution must wait for some event, such as synchronization with another thread. Because spinning is purely overhead, it is detrimental to both user response time and system throughput. The effects of two environmental factors, multiprogramming and data-dependent execution times, on spinning are discussed, and it is shown how the choice of scheduling discipline can be used to reduce the amount of spinning in each case.< <ETX xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">></ETX>
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
More From: IEEE Transactions on Parallel and Distributed Systems
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.