Abstract

Seventy-six participants first played a prisoner's dilemna (PD) game with an anonymous partner and then predicted behavior of other participants in the same PD game. In addition, they took a test of accuracy in judging sociometric relations among group members. Of the four factors of empathy, the two reflecting emotional aspects--self-directed and other-directed emotional responses--were found to have no relation with accuracy in predicting behavior of other participants and judging sociometric relations among group members. In contrast, the other two reflecting cognitive aspects--imagination and perspective taking--were found to be related to accuracy in predicting behavior of other participants in the PD game. Of the two, imagination was a better indicator of accuracy in the prediction than perspective taking. Implications of these findings are discussed in terms of domain specificities of adaptive task that different aspects of empathy are thought to fulfill.

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