Abstract

This study aims to determine the effect of digital educational games on primary school 4th grade students' science learning anxiety and their happiness at school. The study was conducted with 36 primary school 4th grade students in İpekyolu district of Van. A quasi-experimental design with pre-test and post-test control group was used in the study. In the experimental group, the Science lesson was conducted through digital educational games, while in the control group, the Science lesson was conducted without the use of digital educational games. The data were collected using the Science Teaching Scale and the Happiness at School Scale. The collected data were analyzed using Mann Whitney U-Test and Wilcoxon signed-rank test. The findings of the study showed that digital educational games decreased 4th grade elementary school students' anxiety about learning science and increased their happiness at school. As a result of the research, it was concluded that it would be beneficial to use digital educational games in the teaching of primary school students, especially in Science and other courses.

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