Abstract

The authors outline techniques for creating and printing three-dimensional models that can be used to graphically rebuild old architectural pieces. The construction of a model of the 1950s Parochial Cathedral of St. Mary of the Perpetual Assistance serves as an illustration of the methodologies' order of operation. The most widely used specialized software tools have been examined and evaluated, and the 3DS Max environment has been selected to create a three-dimensional model. The suggested software solutions provide effective methods for handling large amounts of data and are pertinent to current IT developments. They also boost the accuracy, speed, and granularity of fixing complex systems and extended databases. The order and nature of the operations for the cycles of analysis and modeling are supported. The cathedral model was constructed from old photos and sketches. To reconstruct the architectural object, the authors discuss techniques, an algorithm of steps, and the fundamentals of architectural and spacious modeling. The stereogram miniature of the demolished Cathedral is used to create the three-dimensional model. The measurement of picture parallax serves as the foundation for the reconstruction of spacious object configuration. The phases of the project's execution are chosen. Methods for implementing modeling using 3DS Max tools and getting the model ready for 3D printing in Cura are presented.

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