Abstract
In our modern and highly connected world, we are fed with large and growing amounts of information. As an example, the yearly number of published scientific articles exceeded the astounding number of 1 500 000 papers.in 2015. More and more time is spent on numerical media or supports, with texts that tend to be scanned rather than read. The way we acquire knowledge is also deeply modified by these changes. In this communication, some alternatives to classical acoustics and vibration teaching materials are discussed, with corresponding perspectives for an effective information transmission. Among other examples, the presented works include video games, comics and reactive web documents that can be all used for educational purposes with entertainment as a keyword.
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